
I'm Keming, an UX/UI designer based in Seattle.
As the UX Lead for the Player Lifecycle Management (PLM) team of Minecraft. I led the design of our projects, working with cross-functional teams to successfully enhance players' overall experience and feedback integration within the game. With a background in architecture, I bring a unique perspective to creating engaging and seamless user experiences.
9+
Years of experience
00
UNHAPPY CLIENTS
30+
Projects done
What I do
User Experience Design
User Research
User Interface Design
User Test
My Experience
2023 // Now
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UX Designer
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Minecraft
2021 // 2023
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UX/UI Designer
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Freelance
2013 // 2021
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Architect